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Research on Anti-Jamming Algorithm of Massive MIMO Communication System Based on Multi-User Game Theory
🌐 90 Days
AI Virtual Reality Related Evidence Matrix
- Game design elements of serious games in the education of medical and healthcare professions: a mixed-methods systematic review of underlying theories and teaching effectiveness
- A multi-objective optimized OLSR routing protocol
- Multi-kernel Learning Fusion Algorithm Based on RNN and GRU for ASD Diagnosis and Pathogenic Brain Region Extraction
- Controllability on impulsive systems with delays in both input and impulse and its applications to multi-agent networks
- Reducing anti-fat bias toward the self and others: a randomized controlled trial
- Emotional analysis of multiplayer online battle arena games addiction
- Cross-domain information fusion and personalized recommendation in artificial intelligence recommendation system based on mathematical matrix decomposition
- An evaluation of intelligent and immersive digital applications in eliciting cognitive states in humans through the utilization of Emotiv Insight
- A mobile device-based game prototype for ADHD: development and preliminary feasibility testing
- Teaching Research Data Management with DataLad: A Multi-year, Multi-domain Effort
- Teaching Research Data Management with DataLad: A Multi-year, Multi-domain Effort
- Associations Between ADHD Symptomatology, Motivation for Physical Activity, and Technology Acceptability in Young Adult Women With Obesity
- Session 1: Using a theory of change in an Agile Sprint (online webinar)
- Dynamic microphysiological system chip platform for high-throughput, customizable, and multi-dimensional drug screening
- Dynamic microphysiological system chip platform for high-throughput, customizable, and multi-dimensional drug screening
- Dynamic Bayesian network structure learning based on an improved bacterial foraging optimization algorithm
- Pro- and anti-inflammatory cytokines are the game-changers in childhood obesity-associated metabolic disorders (diabetes and non-alcoholic fatty liver diseases)
- TeachQuest: Designing and testing a ‘serious game’ to attract prospective teachers. Department of Education is inviting you to a scheduled Zoom meeting.
- Anti-PD-1 cancer immunotherapy induces central nervous system immune-related adverse events by microglia activation
- Improved Latin hypercube sampling initialization-based whale optimization algorithm for COVID-19 X-ray multi-threshold image segmentation
- IoT service composition based on improved Shuffled Frog Leaping Algorithm
- A fusion of deep neural networks and game theory for retinal disease diagnosis with OCT images
- Communication-Efficient Hybrid Federated Learning for E-Health With Horizontal and Vertical Data Partitioning
- Trust but Verify: Lessons Learned for the Application of AI to Case-Based Clinical Decision-Making From Postmarketing Drug Safety Assessment at the US Food and Drug Administration
- RFG-TVIU: robust factor graph for tightly coupled vision/IMU/UWB integration
- Generative Artificial Intelligence as a Tool for Teaching Communication in Nutrition and Dietetics Education-A Novel Education Innovation
- Combining Transition Path Sampling with Data-Driven Collective Variables through a Reactivity-Biased Shooting Algorithm
- The Impact of Performance Expectancy, Workload, Risk, and Satisfaction on Trust in ChatGPT: Cross-Sectional Survey Analysis
- Session-independent subject-adaptive mental imagery BCI using selective filter-bank adaptive Riemannian features
- The Myth of the Need for Diversity Among Subjects in Theory-Testing Research: Comments on "Racial Inequality in Psychological Research" by Roberts et al. (2020)
- Autism spectrum disorders detection based on multi-task transformer neural network
- Evolutionary Game Dynamics with Environmental Feedback in a Network with Two Communities
- Decision support systems for antibiotic prescription in hospitals: a survey with hospital managers on factors for implementation
- Multi-focused image fusion algorithm based on multi-scale hybrid attention residual network
- Fast-track development and multi-institutional clinical validation of an artificial intelligence algorithm for detection of lymph node metastasis in colorectal cancer
- Development of Web-Based Education Modules to Improve Carer Engagement in Cancer Care: Design and User Experience Evaluation of the e-Triadic Oncology (eTRIO) Modules for Clinicians, Patients, and Carers
- The relationship between game genre, monetization strategy and symptoms of gaming disorder in a clinical sample of adolescents
- Human-centred explanations for artificial intelligence systems
- Playing remotely: The COVID-19 pandemic and mobile locative gaming in Northeast Brazil
- Effective Communication Supported by an App for Pregnant Women: Quantitative Longitudinal Study
- Game-theoretic agent-based modelling of micro-level conflict: Evidence from the ISIS-Kurdish war
- Use of artificial intelligence to develop predictive algorithms of cough and PCR-confirmed COVID-19 infections based on inputs from clinical-grade wearable sensors
- Review manuscript: Emotional regulation in Gaming Disorder: A systematic review
- Review manuscript: Emotional regulation in Gaming Disorder: A systematic review
- Enhancing assisted diagnostic accuracy in scalp psoriasis: A Multi-Network Fusion Object Detection Framework for dermoscopic pattern diagnosis
- Artificial intelligence-enhanced automation for M-mode echocardiographic analysis: ensuring fully automated, reliable, and reproducible measurements
- Ketamine's mechanism of action with an emphasis on neuroimmune regulation: can the complement system complement ketamine's antidepressant effects?
- Measuring the Reliability of a Gamified Stroop Task: Quantitative Experiment
- Changing the Game? Increasing the Impact of Peer-Run Organizations
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- The Development of Elder-Governed Adjuvant Cultural Therapy for Aboriginal and/or Torres Strait Islander Young People With Mental Health Conditions
- Usability of web-based tools designed for communication and decision-making in dementia: Systematic review and design brief
- Using Adaptive Bandit Experiments to Increase and Investigate Engagement in Mental Health
- An effective ensemble learning approach for classification of glioma grades based on novel MRI features
- Where Trouble Starts: Communication Breakdown in a Complex Emergency Call
- A computational clinical decision-supporting system to suggest effective anti-epileptic drugs for pediatric epilepsy patients based on deep learning models using patient's medical history
- Early automated detection system for skin cancer diagnosis using artificial intelligent techniques
- Usability of a Web-Based Registry for Preclinical Alzheimer's Disease: Implications from a Cross-Sectional Online Survey
- Computational Interpersonal Communication Model for Screening Autistic Toddlers: A Case Study of Response-to-Name
- Artificial Intelligence (AI) in Endourology: Maximizing the Promise Through Consideration of the Principles of Diffusion of Innovation Theory
- A novel corpus-based computing method for handling critical word-ranking issues: An example of COVID-19 research articles
- The role and responsibility of clinical neuroscience in brain-computer interface clinical research
- Long-Term Coherent Integration Algorithm for High-Speed Target Detection
- A new segmentation algorithm for peripapillary atrophy and optic disk from ultra-widefield Photographs1
Evidence Blueprint
Research on Anti-Jamming Algorithm of Massive MIMO Communication System Based on Multi-User Game Theory
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Research on Anti-Jamming Algorithm of Massive MIMO Communication System Based on Multi-User Game Theory
🌐 365 Days
AI Virtual Reality Related Evidence Matrix
- Game design elements of serious games in the education of medical and healthcare professions: a mixed-methods systematic review of underlying theories and teaching effectiveness
- The Development of Game-Based Digital Mental Health Interventions: Bridging the Paradigms of Health Care and Entertainment
- A multi-objective optimized OLSR routing protocol
- Evaluating the Feasibility of a Multiplayer Role-Playing Game as a Behavioral Health Intervention in Adolescent Patients With Chronic Physical or Mental Conditions: Protocol for a Cohort Study
- Development of a serious game-based cognitive rehabilitation system for patients with brain injury
- Multi-kernel Learning Fusion Algorithm Based on RNN and GRU for ASD Diagnosis and Pathogenic Brain Region Extraction
- Controllability on impulsive systems with delays in both input and impulse and its applications to multi-agent networks
- Awareness of the Need for Change: A Constructivist Grounded Theory of Medical Students' Understanding of Human Rights in Mental Health
- Reducing anti-fat bias toward the self and others: a randomized controlled trial
- Emotional analysis of multiplayer online battle arena games addiction
- Advancing Adolescent and Young Adult HIV Prevention and Care and Treatment Through Use of Multi-level Theories and Frameworks: A Scoping Review and Adapted HIV Ecological Framework
- Learning Italian as a Second Language in a Sample of Ukrainian Children: A Game-Based Learning Approach
- Cross-domain information fusion and personalized recommendation in artificial intelligence recommendation system based on mathematical matrix decomposition
- An evaluation of intelligent and immersive digital applications in eliciting cognitive states in humans through the utilization of Emotiv Insight
- A mobile device-based game prototype for ADHD: development and preliminary feasibility testing
- Teaching Research Data Management with DataLad: A Multi-year, Multi-domain Effort
- Teaching Research Data Management with DataLad: A Multi-year, Multi-domain Effort
- Co-Design of a Virtual Reality Multiplayer Adventure Game for Adolescents With Autism Spectrum Disorder: Mixed Methods Study
- Brain age prediction using combined deep convolutional neural network and multi-layer perceptron algorithms
- Associations Between ADHD Symptomatology, Motivation for Physical Activity, and Technology Acceptability in Young Adult Women With Obesity
- Session 1: Using a theory of change in an Agile Sprint (online webinar)
- Differences in Screen Addiction in the Past 15 Years
- Investigating allied health professionals' attitudes, perceptions and acceptance of an electronic medical record using the Unified Theory of Acceptance and Use of Technology
- Dynamic microphysiological system chip platform for high-throughput, customizable, and multi-dimensional drug screening
- Dynamic microphysiological system chip platform for high-throughput, customizable, and multi-dimensional drug screening
- Dynamic Bayesian network structure learning based on an improved bacterial foraging optimization algorithm
- Pro- and anti-inflammatory cytokines are the game-changers in childhood obesity-associated metabolic disorders (diabetes and non-alcoholic fatty liver diseases)
- "My gut feeling is…": An ethnographic study exploring interprofessional communication about children and adolescents with chronic musculoskeletal pain in paediatric rheumatology
- An intensive longitudinal dataset of in-game player behaviour and well-being in PowerWash Simulator
- An ML-Based Approach to Reconstruct Heart Rate from PPG in Presence of Motion Artifacts
- TeachQuest: Designing and testing a ‘serious game’ to attract prospective teachers. Department of Education is inviting you to a scheduled Zoom meeting.
- Evaluating the effect of action-like video game play and of casual video game play on anxiety in adolescents with elevated anxiety: protocol for a multi-center, parallel group, assessor-blind, randomized controlled trial
- The relationship of game genres, in-game purchases, and playing duration with probable gaming disorder in two independent, large-scale online surveys of Japanese adults
- Dual alcohol and cannabis use in male and female adolescents: Relationships with family variables
- Communication Patterns and Characteristics of Family Caregivers and Persons Living With Dementia: Secondary Analysis of Video Observation
- Examining the Effects of Theory of Mind and Social Skills Training on Social Competence in Adolescents with Autism
- Modified Meta Heuristic BAT with ML Classifiers for Detection of Autism Spectrum Disorder
- Anti-PD-1 cancer immunotherapy induces central nervous system immune-related adverse events by microglia activation
- Dynamic assessment of the effectiveness of digital game-based literacy training in beginning readers: a cluster randomised controlled trial
- Biased processing of game-related information in problematic mobile gaming users
- Childhood trauma and adolescent game addiction: the mediating effects of self-control
- Improved Latin hypercube sampling initialization-based whale optimization algorithm for COVID-19 X-ray multi-threshold image segmentation
- IoT service composition based on improved Shuffled Frog Leaping Algorithm
- Capacity Building Using Digital Technology for Occupational Therapists and Caregivers in Pakistan: A Participatory Action Research Approach
- A fusion of deep neural networks and game theory for retinal disease diagnosis with OCT images
- Communication-Efficient Hybrid Federated Learning for E-Health With Horizontal and Vertical Data Partitioning
- Immersive experiences in museums for elderly with cognitive disorders: a user-centered design approach
- Facing ostracism: micro-coding facial expressions in the Cyberball social exclusion paradigm
- Trust but Verify: Lessons Learned for the Application of AI to Case-Based Clinical Decision-Making From Postmarketing Drug Safety Assessment at the US Food and Drug Administration
- RFG-TVIU: robust factor graph for tightly coupled vision/IMU/UWB integration
- Generative Artificial Intelligence as a Tool for Teaching Communication in Nutrition and Dietetics Education-A Novel Education Innovation
- Unveiling Adolescent Suicidality: Holistic Analysis of Protective and Risk Factors Using Multiple Machine Learning Algorithms
- CAUSES OF ANXIETY DURING PLAY AS A FACTOR OF NEGATIVE IMPACT ON THE HEALTH OF PRESCHOOL AND SCHOOL CHILDREN
- Combining Transition Path Sampling with Data-Driven Collective Variables through a Reactivity-Biased Shooting Algorithm
- Risk factors for massive gastrointestinal bleeding occurrence and mortality: A prospective single-center study.: Short Title: A series on massive gastrointestinal bleeding
- The Impact of Performance Expectancy, Workload, Risk, and Satisfaction on Trust in ChatGPT: Cross-Sectional Survey Analysis
- Session-independent subject-adaptive mental imagery BCI using selective filter-bank adaptive Riemannian features
- Evaluation of the Current State of Chatbots for Digital Health: Scoping Review
- Identifying priorities for artificial intelligence and primary care in ontario: A multi-stakeholder engagement event
- The Myth of the Need for Diversity Among Subjects in Theory-Testing Research: Comments on "Racial Inequality in Psychological Research" by Roberts et al. (2020)
- Experiences of a communication-skills course for care partners of people living with dementia, empowered conversations: A qualitative framework analysis
- Stem Cell Origin of Cancer: Clinical Implications for Cancer Immunity and Immunotherapy
- Autism spectrum disorders detection based on multi-task transformer neural network
- Expanded insights into the neural component of the activity-based anorexia animal model - morphological changes in the enteric nervous system and altered pain perception