Evidence
Addict Health. 2024 Feb;16(1):11-16. doi: 10.34172/ahj.2024.1451. Epub 2024 Feb 29.
ABSTRACT
BACKGROUND: Internet gaming has become popular in the last few decades; however, very few studies have been conducted on internet gaming in India. This study aimed to investigate internet gaming disorder (IGD), its prevalence, gaming behavior, and effects as well as multiple factors associated with its emergence among college students.
METHODS: This cross-sectional study involved a group of 150 college students. Data were collected using a semi-structured questionnaire containing the Internet Gaming Disorder Scale-Short Form (IGDS9-SF). Statistical analysis was done using Jamovi software.
FINDINGS: A total of 150 college student gamers were involved with a mean age of 18.69±0.10 years. The mean IGD score was 18.74 with a standard deviation of 0.53, while the median score was 18. The prevalence of IGD was 5.3% among the participants. The IGD prevalence was higher in male students and those whose mothers had a high school diploma or higher. Gamers who spent more than2 hours a day on games had significantly higher IGD scores (P<0.05). A significant association was also found between tingling/numbness in the hand while playing and physical pain with IGD (P<0.05).
CONCLUSION: Spending more time playing online games was significantly associated with a higher risk of IGD. One negative consequence of IGD is the development of physical health issues. It is important to raise awareness about the physical health consequences of excessive gaming among students, parents, institutions, and concerned authorities.
PMID:38651028 | PMC:PMC11032614 | DOI:10.34172/ahj.2024.1451
Add to Google Keep
Estimated reading time: 4 minute(s)
Latest: Psychiatryai.com #RAISR4D
Real-Time Evidence Search [Psychiatry]
The Prevalence of Internet Gaming Disorder and its Associated Factors Among College Students in Saurashtra Region, Gujarat, India
🌐 90 Days
VR Related Evidence Matrix
- Impulsivity and aggression as risk factors for internet gaming disorder among university students
- Internet gaming and related psychotic disorder: An emerging phenomenon
- Comparisons of clinical subtypes, symptom severity, global functioning, emotional and behavior problems, and CPT test profiles in children and adolescents with ADHD with and without co-occurring internet gaming disorder
- Impact of Social Media Addiction and Internet Gaming Disorder on Sleep Quality: Serial Mediation Analyses
- Stress and suicide risk among adolescents: the role of problematic internet use, gaming disorder and emotional regulation
- Validation of the ACSID-11 for consistent screening of specific Internet-use disorders based on ICD-11 criteria for gaming disorder: A multitrait-multimethod approach
- Relationships of gaming disorder, ADHD, and academic performance in university students: A mediation analysis
- Growing propensity of internet addiction among Asian college students: meta-analysis of pooled prevalence from 39 studies with over 50,000 participants
- Examining the relationship between non-suicidal self-harm and suicidality within the past 12-months and gaming problems in Norwegian full-time students
- Internet Gaming Disorder and Mental Health Literacy: A Latent Profile Analysis of Korean Adolescents
- Associations between internet addiction and school engagement among Turkish college students: mediating role of psychological distress
- Alexithymia in gaming addiction and engagement
- Effects of bilateral tDCS over DLPFC on response inhibition, craving, and brain functional connectivity in Internet gaming disorder: A randomized, double-blind, sham-controlled trial with fMRI
- Neural responses to gaming content on social media in young adults
- Efficacy of Methylphenidate for Internet Gaming Disorder and Internet Addiction in Patients with Attention-Deficit/Hyperactivity Disorder
- Neuroimaging correlates of internet gaming disorder: Can we achieve the promise of translating understandings of brain functioning into clinical advances?
- Explicit and implicit effects of gaming content on social media on the behavior of young adults
- Disorder and rehabilitation: The paradox of digital games and vulnerabilities
- Problematic Use of Internet Associates with Poor Quality of Life via Psychological Distress in Invididuals with ADHD
- Prevalence and relevant factors of depression among adolescents in Xinjiang, China: A cross-sectional survey
- Effectiveness of a web-based group intervention for internet addiction in university students
- Three measures of internet use, social media use and video game playing as predictors of insomnia during the pandemic among students
- Using the Alcohol, Smoking, and Substance Involvement Screening Test (ASSIST) to Predict Gambling Disorder Among U.S. College Students
- Association between sleep quality, depressive symptoms, and suicidal ideation in college students
- Measuring depression and anxiety in autistic college students: A psychometric evaluation of the PHQ-9 and GAD-7
- Mobile phone addiction and academic burnout: the mediating role of technology conflict and the protective role of mindfulness
- The relationship between mobile phone addiction and time management disposition among Chinese college students:A cross-lagged panel model
- Substance Abuse and Sleep Quality in University Students
- Sleep, Alcohol and Cannabis Use in College Students With and Without Attention-Deficit/Hyperactivity Disorder
- Impact of Bullying Victimization on Chinese College Students' Suicidal Tendency: The Moderating Effect of Teachers' Emotional Support and Family Support
- Psychological impact of COVID-19 lockdown period on students of healthcare colleges
- Social exclusion and suicide intention in Chinese college students: a moderated mediation model
- Construction of influencing factor segmentation and intelligent prediction model of college students' cell phone addiction model based on machine learning algorithm
- Association of sugar-sweetened beverage consumption and sleep quality with anxiety symptoms: a cross-sectional study of Tibetan college students at high altitude
- Social media addiction, escapism and coping strategies are associated with the problematic internet use of adolescents in Turkiye: a multi-center study
- Satisfaction with social connectedness is associated with depression and anxiety symptoms in neurodiverse first-semester college students
- The Relationship of Internet, Social Media, and Related Technology Use with Disease Severity and Functionality in Individuals with Serious Mental Disorders
- Autism and sexual and gender minority identity in college students: Examination of self-reported rates, functional outcomes, and treatment engagement
- Perceived Stress Mediates Associations Between Grit and Health-Related Quality of Life
- Differences in Screen Addiction in the Past 15 Years
- Frequency of Smoking, Alcohol Consumption, and Substance Use in Relation to General Health Indicators in Guilan University of Medical Sciences
- Associations between frequency of exposure to peer-generated alcohol-related posts and alcohol use within a social network of college students
- Self-determination and self-efficacy as predictors of campus engagement among college students with serious mental illnesses
- Social media addiction: associations with attachment style, mental distress, and personality
- The effect of social support on home isolation anxiety and depression among college students in the post-pandemic era: the mediating effect of perceived loss of control and the moderating role of family socioeconomic status
- Trajectories of Adolescent Media Use and Their Associations With Psychotic Experiences
- Latent profile analysis of depressive symptoms in college students and its relationship with physical activity
- Nurses and Nursing Students With Substance Use Disorders
- Dysphoric mood may explain the relation between sleep reactivity and binge eating but not purging
- Naturalistic symptom trajectories of atypical anorexia nervosa, anorexia nervosa, and bulimia nervosa in a prospective cohort study of United States college students
- Naturalistic symptom trajectories of atypical anorexia nervosa, anorexia nervosa, and bulimia nervosa in a prospective cohort study of United States college students
- Longitudinal associations of screen time, physical activity, and sleep duration with body mass index in U.S. youth
- The experiences and perceptions of campus resource utilization by college students with childhood domestic violence exposure histories
- Demographic, substance use, and mental well-being correlates of high-intensity drinking among college students and non-college young adults: implications for intervention
- A cross-sectional study of online learning during the COVID-19 pandemic: Student perceptions
- Counseling Center and Therapist Effects on Changes in Suicidal Ideation among College Students Receiving Services on Campus: Comparisons across International Status, Race, Gender, and Sexual Orientation
- The relationship between family cohesion and bedtime procrastination among Chinese college students: the chain mediating effect of coping styles and mobile phone addiction
- Effect of short video addiction on the sleep quality of college students: chain intermediary effects of physical activity and procrastination behavior
- Family-Based Contributors in Relapse and Relapse Prevention Among Patients with Substance Use Disorder: An Exploration of Risk and Prognostic Factors
- Artificial intelligence significantly facilitates development in the mental health of college students: a bibliometric analysis
- Adolescents with emotional and behavioural problems are at higher risk to become excessive or addicted Internet users: is this association moderated by gender?
- Overweight among Medical Students in a Medical College
- Comparison of Opioid Use Disorder Patients with and without Problematic Internet Use in Terms of Impulsivity and Attention Deficit Hyperactivity Disorder
- Social media addiction and academic engagement as serial mediators between social anxiety and academic performance among college students
Evidence Blueprint
The Prevalence of Internet Gaming Disorder and its Associated Factors Among College Students in Saurashtra Region, Gujarat, India
☊ AI-Driven Related Evidence Nodes
(recent articles with at least 5 words in title)
Save Evidence Blueprint
Save as PDF
The Prevalence of Internet Gaming Disorder and its Associated Factors Among College Students in Saurashtra Region, Gujarat, India
🌐 365 Days
VR Related Evidence Matrix
- Impulsivity and aggression as risk factors for internet gaming disorder among university students
- Prevalence of problematic Internet use and problematic gaming in Spanish adolescents
- Problematic Gaming in Malaysian University Students: Translation and Psychometric Evaluation of the Malay Language Versions of Gaming Disorder Test and Gaming Disorder Scale for Young Adults
- Internet gaming and related psychotic disorder: An emerging phenomenon
- Prevalence of Internet Gaming Disorder Among Intermediate and High School Students in Albaha, Saudi Arabia: A Cross-Sectional Study
- Network structures of internet gaming disorder and gaming disorder: Symptom operationalization causes variation
- Psychological distress and aggression among adolescents with internet gaming disorder symptoms
- High-Risk Gaming Is Associated with Frequent Substance Use: An Exploratory Survey among Young Adults
- Unravelling the intricacies between gaming motivations and internet gaming disorder symptoms in adolescents: a network analysis of 2-year healthy and deteriorating transition profiles
- Exploring internet addiction and its associated factors among college students in Western Rajasthan, India: A mixed-methods study
- Comparisons of clinical subtypes, symptom severity, global functioning, emotional and behavior problems, and CPT test profiles in children and adolescents with ADHD with and without co-occurring internet gaming disorder
- Video Game Playing and Internet Gaming Disorder: A Profile of Young Adolescents
- Gaming among female adolescents: profiling and psychopathological characteristics in the Indian context
- The relationship between internet addiction and risk of suboptimal health status among Chinese college students
- Risk factors for Internet Gaming Disorder: Testing the contribution of metacognitions, stress, and coping
- Social control and self-control: factors linking exposure to domestic violence and adolescents' Internet gaming addiction
- A Systematic Review of the Association of Internet Gaming Disorder and Excessive Social Media Use With Psychiatric Comorbidities in Children and Adolescents: Is It a Curse or a Blessing?
- Factorial structure of the Internet Gaming Disorder questionnaire in the Italian setting: a single-factored ailment or a multifaceted condition?
- Impact of Social Media Addiction and Internet Gaming Disorder on Sleep Quality: Serial Mediation Analyses
- Effects of Transcranial Electrical Stimulation on Gambling and Gaming: A Systematic Review of Studies on Healthy Controls, Participants with Gambling/Gaming Disorder, and Substance Use Disorder
- Social norms and problematic gaming among adolescents: The role of Internet use coping motives
- Impaired control and Gaming-Related harm in relation to gaming Disorder
- Stress and suicide risk among adolescents: the role of problematic internet use, gaming disorder and emotional regulation
- Validation of the ACSID-11 for consistent screening of specific Internet-use disorders based on ICD-11 criteria for gaming disorder: A multitrait-multimethod approach
- Brain responses to positive and negative events in individuals with internet gaming disorder during real gaming
- Longitudinal modifiable risk and protective factors of internet gaming disorder: A systematic review and meta-analysis
- Gaming passion contributes to the definition and identification of problematic gaming
- Translation and Validation of the Gaming Disorder Test and Gaming Disorder Scale for Adolescents into Chinese for Taiwanese Young Adults
- Relationships of gaming disorder, ADHD, and academic performance in university students: A mediation analysis
- Growing propensity of internet addiction among Asian college students: meta-analysis of pooled prevalence from 39 studies with over 50,000 participants
- Metacognitive beliefs and anxiety symptoms could serve as mediators between fear of missing out and gaming disorder in adolescents
- Examining the relationship between non-suicidal self-harm and suicidality within the past 12-months and gaming problems in Norwegian full-time students
- A New Short Version of Internet Gaming Disorder-20: An Exploratory Structural Equation Modeling
- Adverse childhood experiences on internet gaming disorder mediated through insomnia in Chinese young people
- Association between internet addiction and the risk of upper cross syndrome in Chinese college students: A cross sectional study
- Internet Gaming Disorder and Mental Health Literacy: A Latent Profile Analysis of Korean Adolescents
- Associations between internet addiction and school engagement among Turkish college students: mediating role of psychological distress
- Higher striatal glutamate in male youth with internet gaming disorder
- INTERNET GAMING DISORDER AND PROBLEMATIC INTERNET USE: THE LINKS BETWEEN CYBERBULLYING, AGGRESSION, LONELINESS AND PSYCHIATRIC COMORBIDITIES
- Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) and Its Association with Functional Impairment in Brazilian Gamers
- Alexithymia in gaming addiction and engagement
- Effects of bilateral tDCS over DLPFC on response inhibition, craving, and brain functional connectivity in Internet gaming disorder: A randomized, double-blind, sham-controlled trial with fMRI
- A multi-dimensional assessment of internet gaming disorder in children and adolescents: A case-control study
- Neural responses to gaming content on social media in young adults
- Mediating effects of attention problems on the link between parenting style and internet gaming disorder in adolescents
- The severity of addiction mediates loneliness and cortical volume in internet gaming disorder
- Mediating effect of self-concealment between non-suicidal self-injury and internet addiction in college students: a cross-sectional study
- Efficacy of Methylphenidate for Internet Gaming Disorder and Internet Addiction in Patients with Attention-Deficit/Hyperactivity Disorder
- Neuroimaging correlates of internet gaming disorder: Can we achieve the promise of translating understandings of brain functioning into clinical advances?
- Neurobiological Link between Stress and Gaming: A Scoping Review
- Explicit and implicit effects of gaming content on social media on the behavior of young adults
- Video games and Facebook addiction among Tunisian adolescents: prevalence and associated factors
- The epidemiology and effects of video game addiction: A systematic review and meta-analysis
- The relationship of game genres, in-game purchases, and playing duration with probable gaming disorder in two independent, large-scale online surveys of Japanese adults
- Effectiveness of internet-delivered dialectical behavior therapy skills training on executive functions among college students with borderline personality traits: a non-randomized controlled trial
- Psychometric Properties of the Persian Version of the Gaming Motivation Scale
- Internet use 101 in college: Do undergraduates want to learn healthier internet use?
- Disorder and rehabilitation: The paradox of digital games and vulnerabilities
- Problematic video gaming is negatively associated with bone mineral density in adolescents
- Impact of gaming disorder on first episode psychosis patients' evolution: Protocol for a multicentered prospective study
- Prevalence and Awareness of Musculoskeletal Injuries Associated With Competitive Video Gaming in Saudi Arabia
- Relationship of Gaming Disorder with parenting based on low affection-communication and personality trait of neuroticism in adolescents
- Attention, Externalizing and Internalizing Problems Mediated Differently on Internet Gaming Disorder Among Children and Adolescents With a Family History of Addiction as an Adverse Childhood Experience
- A systematic review and meta-analysis of risky decision-making in specific domains of problematic use of the internet: Evidence across different decision-making tasks